By - RedditforBusiness
The different choices for summon boards really fucked me up too when I first started playing, it took me months to figure out why auto complete wasn't giving me the abilities too. Absolutely bamboozled.
Oh shoot so just using auto to set equipment + passives isn't the best thing to do?
I'm talking about summon boards, and how you have to manually select the last 3 things to but. Auto setting equipment and abilities is fine, just make sure you're getting your equipment passives and extensions equipped primarily.
Ah ok I got you now. Luckily I had stumbled across the summon board stuff in the infographics before I got too deep into the game.
You also got be careful because it won't always pick the best artifact passives, It usually picks the lower cp passives so it's best to manually select those.
Which artifact passives are generally the best ones?
It depends on the character. But the tonberry troupe page for each character will tell you what artifact passives to shoot for
Generally you want atk 108 mbrv 330 but some characters have other bis artifacts.
wait wait wait I don't understand this - so I have to go to each summon board and CLICK them, after mastering the board? <-- also FFRK refugee
Yeah so you know how when you get the summon points and auto fill the rewards for each board on a character there's 3 tiles for each board that don't get filled eith the respective summons icon on those tiles? If you select them you'll be given a choice of what looks like 3 abilities to choose from, but it's actually 7 abilities in a scroll window. The best abilities per character can be pretty different, but typically the most common choices are 4/5/7 for ifrit, Shiva, ramuh, and brothers, 4/5/6 for leviathan, pandemonium, diabolos, and Alexander, and then Odin and bahamut can change quite frequently depending on if the character is a magical or physical unit. The numbers refer to the corresponding number in the scroll window, so if you were doing Braska's board for an example, on ifrit the best choice might be 3/5/7 (not sure if this is the actual, but just using this as an example). The 3 would mean the choice would be fire power up, and then 5 and 7 are iirc ifrit power up and ifrit critical up respectively. Check out the tonberry troupe for unique summon board recs per character, just go to the infographics and select the character whose board you're working on and it will give you the numbers.
Careful with the auto set passive function. If you don't have enough CP for all passives, it'll unequip the most expensive passive.
Auto set passives tries to reduce costs by equipping the least expensive passives, which can mess with characters with many passives like Cloud or the ones that have expensive artifact passives (Say, you have only CP15 +Attack artifact passives on your character and a CP5 HP+DEF passive, it'll prioritize the lowest cost one which is not what you'd want. You'd rather sacrifice DEF passives than Attack)
Hmm that's good to know. I'll have to re-evaluatey passives then. Thanks!
For me, Cater and Auron have really been the MVPs as much as Garnet, Kain, and Tidus. WoL too. Without stacked UWs or any of the calls that really amp damage or enable Kam's nonsense, I've had to take all the Shinryuus quite a bit slower and deal with the bullshit of their FR gauges, and those tanks have been invaluable for letting me survive that. Cater especially has been a godsend for the long lasting Brv disable.
I am totally down with Auron, got his kit and he has been great. Unfortunately (a little tongue in cheek) I pulled Caramelnut's full kit in about 50 tickets and abandoned that banner to save for Sherlotta, Lunafreya etc. Wasn't even going for Kam given that I didn't have all the pieces needed for him. Now I have 450k gems after getting Tidus completed and wonder if I should have pulled harder for Cater.
Since you skipped Cater, you might want to pick up Setzer when he shows up in about a month. He also does BRV freeze and has it on his base CA.
Sounds like a plan.
I have Cater's full kit, but haven't used her at all. What is she useful for? I usually roll with Tidus + Kain and either Garnet or tank (Auron/WoL/Edge) for the last slot.
Her main claim to fame is that her LD does BRV freeze for three turns - i.e. the enemies are unable to gain BRV, so they hit like wet noodles. She's generally more useful to have on hand as a LDCA rather than having her directly in the party currently. But that LDCA can be amazing for handling situations like an enemy gaining a bunch of BRV and/or having a devastating attack at a certain threshold. (The only other characters who have this type of BRV freeze are Setzer with his LD and Golbez with his BT effect.) Otherwise, she's sort of a middle-of-the-road, jack-of-all-trades lock and evade unit with ice imperil/enchant/attack. Fun to play with, but not wildly powerful.
Edit: That should be Setzer with his S1, not LD. Momentary brainfart on my part.
Ok that makes sense. Didn't sound like she'd be worth slotting into the party, but her LDCA can be helpful in certain situations. Thanks!
>The only other characters who have this type of BRV freeze are Setzer with his LD and Golbez with his BT effect.
Ahem, Yuffie (EX, 2T, prevents buffs too), Arciela (LD, 8T). Also, Setzer's Freeze is on his S1, available with his basic call. His LD provides rainbow BRV damage (hits have a chance to cap regardless of everything, but it starts w/ 50% for allies and decreases as the buff on them ticks down).
Oh, crap, that was a total brainfart on Setzer. Yeah, BRV freeze on base CA, rainbow damage on LDCA. Duh.
I did specify "this type of BRV freeze."' Yes, Yuffie and Arciela - and Edward - have very similar means of stopping BRV gains. But either way, Setzer is the next one of those to become available if someone is looking for the effect, and he's pretty handy to have in general.
FFRK refugee here, and I was clueless to these as well, so thanks for posting. I was aware that you could scroll, but I didn't know what to pick so I figured I'd choose them later. Had I known they have such an impact, I would have chosen them sooner.
This begs the question...how do I know which ones I should unlock?
Tonberry Troupe's infographics have a part dedicated to these. It says the name of the Summon, and what passives to acquire. e.g. Ifrit 4/5/7, this means the 4th, the 5th and 7th passives should be selected.
Is there any way to change our selections, if we accidentally picked wrong?
Yup, it'll just cost another 500 points per change. Just select what you picked wrong and change it
Yes. Just choose the node with the incorrect pick, and unlock what you want to instead. It'll still cost summon points, but you can change at any time
Thanks for all the info wvwryone. I've been chipping away at unlocking the right nodes for the few good characters I have so far and am seeing a difference. I also got my first UW too. Damage output could still use some improvements, but that's also because I'm a bit lazy when it comes to learning the game mechanics...
ok idiot moment but...
1) I don't see where this passives for a summon are - are they IN the summon board itself? I shouldn't be just hitting AUTO and letting it full master (and then the 3 remaining items?)
2) How dO i know whichis the 4th... 5th and 7th passives? 0.o
> 1) I don't see where this passives for a summon are - are they IN the summon board itself? I shouldn't be just hitting AUTO and letting it full master (and then the 3 remaining items?)
Yes, open each specific summon and when you see their grid you'll see that 3 nodes will not auto fill even if you do Auto. Those 3 nodes have to be tapped manually to open the list of passives.
> 2) How dO i know whichis the 4th... 5th and 7th passives? 0.o
By... counting? For example if the recommended passives for a character's specific summon are 4/5/7 then in that passive list, from top to bottom you pick the fourth passive, go to another node and pick the fifth, and lastly click the last free node and pic the seventh passive.
Last one is the 7 and the First is the 1.
If you look at each characters Infographics page on Tonberry Troupe, near the top of the text next to the infographic(or underneath if on mobile) will list out the summon passive (using a 1-7 denomination) for each summon.
If you go into tonberry troupe infographics for the character, there is a section of the page that is linked with it that lists the best 3 for that character for each summon board as I found out. I have a lot of respecing to do
www.ffootip.com is helpful too guys
Thanks for this, I'm in the exact same scenario. I have a complete Kain, Garnet and Tidus but haven't been able to complete any of the newer lv.300 quests yet. Haven't bought an Ultima Weapon yet and still getting my head around what all the skills do for each character and the optimal rotation.
I've seen a lot of LDCA usage for characters like Raine, Prishe, Cater. I spent my free LD on Snow for his Auto+ farming - does anyone have any recommendations of which these characters I should invest into?
Cid will give you the best return, even when Selphie gets updated soon, his call is still useful when you don't want her in the party.
Cid Raines 13, not Cid 7, I’m assuming
Yeah, the Raines LDCA was huge, but he is back in November if you can wait til then apparently.
For those three that is a great team, i missed garnet BT but she is substantially better than Krile. What have you done for them so far? They all deserve BT+ and blue armour and full force, but not sure if you have the stuff to do all of (I had enough for 2 BT+ so far).
I came over from FFRK a while back (Snow's LC), and have taken a couple of breaks. So I have the systems down pretty well, but I have been struggling hard with FR mechanics. Most of my Burst phases wind up around 20 mil and I just cannot pull out the wins on the SHINRYU stuff. I even got Kain up to 600%(Penelo super charging) once on his FR phase but I didn't have a BT finisher to really push out the damage with.
I'm sure that I'm missing something, but I've got calls and summon boards and equipment (I even have a level 5 UT sword) I'm just struggling hard with Shinryu. I really only have Kain and Tidus with FR gauges.
I just needed to vent. Maybe I'll put this down and come back in 6 months with a fresh mindset.
Shinryu is a permanent content and the most new, now is difficult for the limited roster of fr user/chargers we got, at most you lost like 13 tickets for ignoring it (if you wanna do the no friend run) the others rewards are permanent so there is no rush to completing it
I recognize this, but at the same time I've been playing for a while and have a decent roster and still can't get it quite right. I think this has to do with BT becoming a lot less optional for the content coming out now.
I will say it, BT/BT+ is not gonna be optional for those who have it. If you want to use someone who have BT, you need to get their BT
I think this have been the case for a while, people just font want to acknowledge it yet
Use Tidus FR instead, he can do damage every turn while increasing his FR %, but he REALLY need BT+
Kain FR heavy reliant on off turn damage, so you need Kain jumping + 1 more off turn like Laguna/Sice to really capitalize HP% increase
A question, why you not green/BT+ Kain or Tidus ? It have big impact on their performance
B/c I didn't get BT Kain or Tidus. I have yet to pity a BT(only got 2 with tokens so far), and while I have a fair few of them(Lightning+, Noctis+, Kefka, Jegran, Sephiroth+, Vincent, Zidane+, Vayne+, Garland, Yuna, Locke, Noel, Prishe+, Cloud+, Zack+, Laguna+, Snow+, Ardyn, Garnet+, Ciaran+, Kuja, Firion, Emperor, Pecil) I do not have Kain or Tidus.
Do you have the full kit for Tidus? The BT+ on both Tidus and Kain prior to starting force/burst phase was a huge part of it
Yeah I don't and maybe the lack of certain BTs is what is holding me back.
Shinryu is THE hardest content, not a participation trophy.
I'm a long time casual and didn't realise quite how much impact some of these things would have. Wonder where the last 20m is missing tho
I suspect once I fix the summon boards on both Kain and Krile, and maybe a UW for Kain, that would be the difference
Edit: also levelling my Tidus UW to 5. The fifth level is as strong as the first, but levels 1-4 are half the boost, so I suspect that is a big factor
Yeah, I suspected UWs were a big piece of the puzzle... they require time and dedication to max, so that and character variety are the biggest difference in output between a newbie and a veteran.
5 per lufenia ultima missions, doable but as a newbie you need to defeat a lufenia more than once (probably 3 times for 3 characters) since you don't have a variety of roaster, 10 per lvl 90 which as a beginner you can't level up a lot of characters and finally events (100 right now for 6-man event).
I know they're not as scarce for veterans as enhance points, but as a newbie they're a bit difficult to get for sure.
You get your UWs little by little, for now you are kinda forced to only c90 units you can actually use thanks to your pulls but after a while you start to c90 anything just for the sake of getting ultima cores. I'm three months old, it took me around one month to forge my first 5/5 UW (it was a staff for meta queen Garnet) and I currently have around 80 units at c90, out of 100ish possible c90.
Ultimate weapons help alot I can't clear Medusa I don't have mine maxed I die 13% hp left on tidus missing 40 more to get max is it 150 for max the 1st upgrade cost 50 next one 150
Yeah 50 to buy initial, then 150 per level. I have been informed by a number of users that maxing one before buying next is the general advice.
You sound like you are P2W? As a F2P myself, I nowhere near had that kind of luck pulling or doing quests. Been playing now 3.5wks since switched from FFRK. been abke to beat 250 challenge, but not 300 yet. :/
Oh no, I haven't spent a cent, though I did activate the free month of premium mog pass. I just looked at how to efficiently generate lots of gems, then I did all of act one on hard mode, then all the lost stories up to getting the characters, and completed fully the ones necessary to advance certain parts. I then cleared all the world of illusions for summon boards for the characters I had as that is heaps of gems and tickets, though my main comment above shows how I misunderstood that bit.
I then did all the time limited content. After I had progressed as much as possible there I asked questions on here, then did the illusion board for ifrit, then shiva. Shiva was three times slower, so then I moved to act 2.
I had my eldest daughter start the game at the same time, so we helped each other progress, but I also have a job that lets me start story quests on auto throughout the day. Nothing that requires attention, but plentiful gems.
Im missing too many LDs and i cant beat any Shyryuu but one.
I have noticed that LDs are pretty awkward to pull. I went to pity on Tidus BT and only got his LD that last pull to get pity. In the future will there be more LD tickets to pick them up that way?
Im here for it. Shit is so corrupt.
Thank you so much for this post.
>I had no idea until then that there were more than the first 3 in each board. It isn't obvious in the game that you can scroll that list, and I hadn't seen it mentioned anywhere before then, having gone through beginner guides and other resources.
I didn't even understand this even after I read this. I kind of glazed over this section.
I kept going back to Tonberry trying to figure out how to "unlock" the other choices. I thought I had to get through the Divine Summon board to unlock them.
Finally I went into the summon board, accidentally scrolled that list and felt like an idiot. It's just that easy.
Adding to this learn your propper skill rotations. The more info section at the bottom of the tonberry troupes character page usually does a good job of explaining what skills to use and when. Ive seen so many people in coop doing it wrong and gimping their own damage because they dont have their buffs/debuffs working for them. Kam is the current worst offender: if you dont use light blade first you use greatwheel or frostbalde/glasification. If you DO use light blade first they get upgraded to Greatwheel+ and glasification+. Not only this but if your not using your bt as a finisher for force time because youre using someone elses bt phase then make sure your bt (and call always all the calls) buffs are active before you start force time. Speaking of force time use your biggest attacks last not first.
hopefully this game will be next for not adding my babies rikku and delita.