[Prosecutors](https://warframe.fandom.com/wiki/Guardsman#Prosecutor_Variant).
> Prosecutors are made unique by elemental shield auras that they use. There are four kinds of Prosecutor, one for each of the four base elemental damage types – Heat, Cold, Electricity, and Toxin. They project an aura that increases allies resistance to physical and non-combined elements by 100%, and by 85% to combined elementals, but decreases allies resistance to the corresponding non-combined element to -100%.
In a lot of games (Warframe included) the space (volume) you play in is surrounded by specifically designated space that tells the game to kill any enemy that enters it (thus the term 'kill volume') because the enemy isn't supposed to go there and if they go there it runs the risk of breaking the game.
For example: In the MR30 test you have a limited amount of time to kill enemies and one of the major roadblocks is to kill a Nox. You could try for the headshot but the arguable faster method is to go into your Operator and Void Blast him till he falls off the platform you're both on. When he falls far enough he hits a Kill Volume and the game kills him for you because he's not supposed to be there.
> In the MR30 test you have a limited amount of time to kill enemies and one of the major roadblocks is to kill a Nox. You could try for the headshot but the arguable faster method is to go into your Operator and Void Blast him till he falls off the platform you're both on. When he falls far enough he hits a Kill Volume and the game kills him for you because he's not supposed to be there.
this is no longer possible, this problematic Nox just gets reset now.
Most areas in the maps where you would be considered to be "out of bounds" and reset back in, are kill zones for enemies.
basically if you fall off the map you get reset, if most enemies fall off the map they die.
[Prosecutors](https://warframe.fandom.com/wiki/Guardsman#Prosecutor_Variant). > Prosecutors are made unique by elemental shield auras that they use. There are four kinds of Prosecutor, one for each of the four base elemental damage types – Heat, Cold, Electricity, and Toxin. They project an aura that increases allies resistance to physical and non-combined elements by 100%, and by 85% to combined elementals, but decreases allies resistance to the corresponding non-combined element to -100%.
They take lots of slash damage too. Get yourself a slash heavy weapon and they die pretty quick. No kill like overkill.
Thanks! So is the only way to kill them is to have a combined element weapon at all times in those missions?
Or a corresponding single element. Or if you can ragdoll them into a "kill volume".
What do you mean by "Kill volume"? I'm not sure what that is
In a lot of games (Warframe included) the space (volume) you play in is surrounded by specifically designated space that tells the game to kill any enemy that enters it (thus the term 'kill volume') because the enemy isn't supposed to go there and if they go there it runs the risk of breaking the game. For example: In the MR30 test you have a limited amount of time to kill enemies and one of the major roadblocks is to kill a Nox. You could try for the headshot but the arguable faster method is to go into your Operator and Void Blast him till he falls off the platform you're both on. When he falls far enough he hits a Kill Volume and the game kills him for you because he's not supposed to be there.
> In the MR30 test you have a limited amount of time to kill enemies and one of the major roadblocks is to kill a Nox. You could try for the headshot but the arguable faster method is to go into your Operator and Void Blast him till he falls off the platform you're both on. When he falls far enough he hits a Kill Volume and the game kills him for you because he's not supposed to be there. this is no longer possible, this problematic Nox just gets reset now.
RIP every MR29 and under.
Ash and Grendel exist, nox aren't such a problem for them.
Most areas in the maps where you would be considered to be "out of bounds" and reset back in, are kill zones for enemies. basically if you fall off the map you get reset, if most enemies fall off the map they die.
Anywhere that if you fall, it resets your position.
Knock him off a ledge.
Got it! Thanks for all the help everyone!
Viral+ hunter munitions. Bleed bypasses any armor they have and they just die to the status effects